Writer · joined 2024
Douka
Horror, adventure, narrative games
Reviews the games that are short on purpose, and argues that a six-hour game finished twice tells you more than a sixty-hour game abandoned once. Writes the spoiler policy everyone else follows.
- Reviews
- 12
- Hours played
- 300
- Average score
- 8.3
- Longest sitting
- 58
Reviews by Douka300 hrs

Quern - Undying Thoughtsstill playing
The crystals behave the same way in every room, which turns five hours of puzzles into one long argument instead of forty short ones.
Not scored yet
Fear The Timeloopstill playing
A fifteen-minute countdown that turns out to be a health bar, in a hospital built entirely around the choices you make while dying.
Not scored yet
The Sinking City 2
Frogwares stops making a detective game with monsters in it and makes a horror game that happens to have a detective.
Scored 8.3 out of ten
Silent Hill f
The series leaves the town and finds that the fog was never the point.
Scored 8.5 out of ten
Blue Prince
A puzzle game where the puzzle is the building, and the building is different every day.
Scored 9.1 out of ten
1000xRESIST
The most structurally ambitious story in games this decade, told almost entirely in rooms with people talking.
Scored 9.0 out of ten
Silent Hill 2
A remake that understood the assignment everywhere except the fog.
Scored 8.3 out of ten
Indiana Jones and the Great Circle
A first-person adventure that understands the character is a scholar who punches, not a soldier who reads.
Scored 8.4 out of ten
Resident Evil 4
The remake nobody thought was necessary, and the rare one that argues with the original instead of tracing it.
Scored 9.2 out of ten
Alan Wake 2
A game about writing that is genuinely about writing, and the only survival horror where the boldest sequence is a musical.
Scored 8.9 out of ten
Pentiment
A murder mystery where the point is not who did it but what your accusation costs the town.
Scored 8.6 out of ten
The Callisto Protocol
Dead Space's creator remade Dead Space and forgot what the good parts were for.
Scored 5.1 out of ten