Writer · joined 2024
Pepesinto
Strategy, simulation, management
Handles the games where the review only becomes possible after the tutorial stops lying to you. Regularly posts the highest hour counts on the site and regularly has to be told to stop playing and start writing.
- Reviews
- 11
- Hours played
- 511
- Average score
- 7.0
- Longest sitting
- 143
Reviews by Pepesinto511 hrs

Lawn Mowing Simulator 2
Cutting grass still feels as good as the demo promised; running the business built around it is where eleven hours started to drag.
Scored 6.4 out of ten
Model Kit Shop Simulatorstill playing
A shop sim that measures success in matched paint-and-kit baskets rather than raw till totals, four hours into a system that clearly has more gears than it's shown yet.
Not scored yet
Mall: Tidy Up Together
3,682 items to shelve, no deadline, no fail state — the sorting loop works, the camera does not always let you see it.
Scored 5.8 out of ten
The Alters
A base builder where every worker is a version of you who resents the life you chose.
Scored 8.4 out of ten
Two Point Museum
The best of the three, because for once the joke and the simulation want the same thing.
Scored 8.1 out of ten
Manor Lords
The most beautiful medieval town builder ever made, and about sixty percent of a game.
Scored 6.9 out of ten
Satisfactory
A factory builder that solved the one problem the genre could not: standing inside the machine.
Scored 9.0 out of ten
Skull and Bones
Eleven years of development produced a ship you can upgrade and almost nothing to do with it.
Scored 3.9 out of ten
Frostpunk 2
The sequel trades the survival horror of a single furnace for the slower cruelty of politics.
Scored 7.8 out of ten
Against the Storm
A city builder with a roguelike's spine, and the first one in years that respects your evening.
Scored 8.8 out of ten
Cities: Skylines II
A far more ambitious simulation than its predecessor, shipped roughly a year before it worked.
Scored 4.6 out of ten